Monday at ISTE - The Plan

Looking to Monday at ISTE, here's my plan for the day:

9:30 a.m. - 10:30 a.m. - Playground
  • Build Your World: Mobile Makerspace at the Mobile Learning Playground
  • Computational Thinking in Computer Science, STEM, STEAM, and CTE
  • Ed Tech Coaching Playground: Coaches Save the Day!
10:30 a.m. - 11:30 p.m. - Poster Session
  • Arts and Bots: Encouraging Students to Learn by Building Robots
  • Drive S.T.E.A.M. Curriculum Using Industry Tools
  • Gaining STEAM with TEAMS: Innovation through Collaboration
  • Makerspace Startup: 3D Innovation, Design, and Programming
  • Use Augmented Reality to Design Brain-Friendly Classroom Environments
11:30 a.m. - 1:15 p.m. - Vendor Hall

1:15 p.m. - 2:15 p.m. - Poster Sessions
  • 3D Action + 3D Authoring +3D Aspiration = Full STEAM
  • Instructional Partners in Library Spaces: Flipped, Blended, and Fully Online
  • Kid-Tested Technologies from 2 Kid Techies
  • Let Students Show You How to Design Games
  • Making Sense of Maker Education
  • Shaking Things Up with e-Books and iTunes U Courses
  • STEAM (Science-Tinkering-Aesthetics-Engineering-Math): Creating a Maker Culture
  • Student Tech Camp

2:15 p.m. - 3:15 p.m.   BYOD Session - Learn to Code So You Can Learn to Do Math  (

3:15 p.m. - 4:00 p.m. - Vendor Hall

4:00 p.m. - 5:00 p.m. - Panel - Librarians' Forum: Marketing Your Library

5:15 p.m. - 6:30 p.m. Birds of a Feather:  ISTE 3D Network Gathering.  I'm also interested in the Merging Mobile, Makers, and Science Education at the same time, but have already planned some sessions with the same presenters.

So far, I still haven't found a way to spend significant time on the Vendor Hall floor.  There are about 75 vendors that I definitely want to visit, and another 30 that I would like to check out.  Many of my must see vendors have robotics, 3D tools, books, project based learning, and tech furniture that I really want to explore in person.  I may have to spend half the day there.  I'll have to see how the day goes.  


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